ESPNscrum.com Fantasy Rugby Terms of Play

NO PURCHASE NECESSARY TO PLAY OR WIN. PURCHASE WILL NOT IMPROVE YOUR CHANCES OF WINNING. ENGLISH LAW AND LOCAL LAWS AS APPLICABLE IN EACH JURISDICTION GOVERN THIS PROMOTION.

1. SPONSOR; PROMOTERS. The Game is operated by ESPN Sports Media Limited ("ESPN") and Fantasy League Limited (the "Promoter"). Any advertisers associated with the Game, if any, shall be deemed a Promoter for purposes of these Terms and Conditions.

2. ELIGIBILITY: The Game is open to legal residents of the United Kingdom and all countries where the Game is not prohibited or unlawful, who are eighteen (18) years or older as of the date of entry, and are registered members of ESPNScrum.com (Registration is free and is further described below). The following are not eligible for the Game: (i) employees and agents of ESPN and the Promoter and their respective parent, subsidiary and affiliated companies, and each of their respective advertising/promotion agencies, and anyone involved in the organisation and running of the Game; and (ii) the "immediate family members" of any of the persons set forth in (i) above. "Immediate family members" shall mean parents, step-parents, children, step-children, siblings or spouses. Participation in the Game constitutes Entrants' full and unconditional agreement to these Terms and Conditions and to ESPN and the Promoter's decisions. The decisions of ESPN and the Promoter regarding all matters relating to the Game are final and binding. Winning a prize is contingent upon fulfilling all requirements set forth herein. From all eligible entries received, the winners will be determined based on their ability to accumulate the most points in the Game. This Game is void where prohibited or restricted by law and subject to all applicable local, state, federal and municipal regulations.

3. ENTRY PAGE. To access and/or enter the Game, log on to (the "Website") during the Promotion Period and complete your entry by clicking on the "Create Entry" button and completing the entry form.

4. ESPNSCRUM.COM To play the Game, Entrants must be a registered member of ESPNscrum.fantasyleague.com. Registration is free.
a. Not yet a Member. You may register by clicking on the applicable link on the entry page for the Game, and following the instructions. You will be asked to provide your e-mail address, name, birth date, gender, country of residence and to select a username and password. You will also be asked if you wish to receive promotional emails or offers. You do not need to consent to receive these emails or offers in order to become a member. Even if you consent, you may subsequently opt-out of receiving such emails or offers by clicking on the "unsubscribe" link on the emails.
b. Already a Member. If you are already a member then you do not need to register again. You may enter the Game by logging in on ESPNscrum.fantasyleague.com with your current member name and password.
c. Promotional Email. You may be asked to answer survey questions or to consent to receive promotional emails or offers. This is optional. You are not required to answer questions or to give consent to receive such emails or offers in order to be eligible to play in the Game.
d. Password. You are responsible for the secrecy of your password. ESPN, Promoter and other third parties are not responsible or liable for any actions taken using your password.

5. PERSONAL INFORMATION. Entrants' personal information will be used in accordance with ESPN's current published Privacy Policy (click here http://www.fantasyleague.com/Content/Privacy.aspx to view) and may be accessed by or passed to the Promoter to administer the Game, send out prizes and to enable ESPN and the Promoter to promote the Game in any media including without limitation online and publishing channels and on ESPN social media pages. Any personal data you submit via the registration process will be securely stored, hosted and maintained by Fantasy League Limited, licensed by ESPN for this ESPN Scrum fantasy game. Depending on your selections during signup to the game, you may be sent information from Fantasy League LImited (related only to the ESPN Fantasy Games product) or ESPN directly. Your data will not be shared with any other third party. Personal information will only be used for marketing purposes if you are given the choice and if you have consented to receive future marketing from ESPN (you may have already done this if you have registered your details with ESPN previously). Entrants may opt-out from receiving any promotional emails at any time.

6. TIMING. Registration for the Game begins on 23rd October 2014 at 12pm GMT. The Game begins on 8th November 2014 at 1400 GMT (the scheduled first match of the Autumn Internationals) and ends on 29th November 2015 (the "Promotion Period"). Any team entries received after 1400 GMT on 8th November 2014 will score points from the start of the following match. For purposes of these terms and conditions all times are Greenwich Mean Time ("GMT").

7. HOW TO PLAY THE GAME.
a. General. The objective of the Game is to accumulate the most points (see "Scoring" below) over the course of the 4 game weeks of the Promotion Period. Entrants must select their fantasy team from the player list. Each fantasy team must consist of 15 (fifteen) players, making sure each team has up to a maximum of 4 (four) players from any one nation and the right number of players in each position (see "Roster" below).
b. How to make your selections. You may enter your selections online by following the instructions in the How to Play section of the game. To score points for a match, selections must be submitted prior to the scheduled kick-off. Player points scored from matches played earlier in the tournament will not be added in retrospect.
c. Roster. In order to have a valid roster your team must consist of the following number of players from each roster slot:

  • 3 (three) Front-Row Forwards
  • 2 (two) Second-Row Forwards
  • 3 (three) Back-Row Forwards
  • 1 (one) Scrum-Half
  • 1 (one) Fly-Half
  • 2 (two) Centres
  • 3 (three) Outside Backs Note: You can select up to 4 (four) players from any one nation.
    d. Player List: The players included on the player list and their positional classifications have been determined by ESPN and the Promoter. Neither party will enter into any correspondence relating to details of the player list, nor will they accept the inclusion into a team of any player not on the published list, although players may be added during the competition.
    e. Team Changes: Entrants can make unlimited transfers during the tournament, however, both team changes and kicker changes are not permitted between the first scheduled kick-off of a game round on Friday / Saturday and 00:00 GMT on Monday. All team changes and kicker changes take place with immediate effect. When making transfers, you must always ensure that your team contains no more than 4 players from each nation. When making multiple team changes which involve your current kicker, please note that it may not necessarily be the case that your required incoming kicker will automatically replace the outgoing kicker. In such instances, a subsequent kicker change is required.
    f. Team Names: ESPN and the Promoter reserve the right to refuse to accept team names that are felt in its sole opinion to be inappropriate or offensive. Unsuitable names will be deleted and the team will appear under the Entrant's name.
    g. Scoring Points. Entrants will score points in matches involving England, France, Ireland, Italy, Scotland and Wales (except Italy v Argentina) as follows:
  • 5 points for every try scored by one of your players;
  • 3 points for every try assist* (try made) by one of your players;
  • 1 point for every successful drop goal by one of your players;
  • 1 point for every successful penalty kick or try conversion (designated kicker only);
  • 3 points for a player making a full appearance (player starts and finishes the game);
  • 2 pts for a part appearance (player starts but doesn't finish the game);
  • 1 point for a substitute appearance (player comes on as a substitute);
  • 5 points will be awarded to the ESPN Man of the Match, subject to confirmation. Players will lose points as follows:
  • 1 point for receiving a yellow card;
  • 2 points for receiving a red card. Official try scorers and substitutions to be taken from the ESPNscrum.com website. *Assist: The player providing the "last pass" before a try is scored is awarded three points for an assist. This can only be in the form of a thrown pass or a kick by a member of the same team, which reaches the try scorer without significant intervention from a member of the opposing team. No assist will be awarded for a pushover try directly from a scrum, or indeed any situation where there is not an obvious "last pass". Hence, there is also no assist if the try scorer picks up the ball from the ground or directly from the hands of a team-mate. An assist will only be awarded for a penalty try if a try is prevented due to an offence on an individual player to prevent a try, in which case the player fouled will gain the assist. In all cases, the decision of ESPN and the Promoter is final.

    Postponed Matches: In the event that a match is postponed and subsequently re-arranged, points will be assigned as per the team selections as of the initial (postponed) game and points will be attributed to the original Game Round. Umpires and Referees: The decision of Opta (the official stats provider for ESPNscrum ) is final and binding regarding the outcome and scoring of each match. The decision on the Man of the Match is made by ESPNscrum staff and is final and binding. Accuracy: ESPN and the Promoters will make all reasonable efforts to ensure the accuracy of the Game information on the Website and to update such information on a regular basis, but do not guarantee that such information will be accurate or up-to-date at all times.

    8. NO ENTRY FEE. There is no entry fee required to participate in the Game. Only entries received online in accordance with these Terms and Conditions will be accepted. No other forms of entry will be accepted. Entry materials/data that have been tampered with or altered are void.

    9. ONE ENTRY PER PERSON. A strict rule of 'one team per person' (regardless of the number of email addresses or registered member accounts), or 'one team per email address' (regardless of whether more than one person uses the same email address), will be enforced and will result in any suspected duplicate entrants, in the sole opinion of ESPN and the Promoter, having all teams removed from the Game.

    10. CONFIRMATION OF ENTRY. Entries correctly submitted via the Website will result in an acceptance message on the Website (which Entrants are advised to print out and keep) confirming the Entrant's email address, password and team name and these details will be confirmed to the entrant by email.

    11. PRIZES.
    a. Overall Prize: The winner of the Game will be the entrant whose team has scored the highest number of points during the entire Promotion Period.

  • 1st Place Overall: An LG 55" Full HD LED Smart TV, with built-in Wi-Fi and Freeview HD, and a £100 gift card to spend at the new ESPNscrum shop.
  • Runners-up Overall: A Playstation 4 games console
  • 4 Game Round Winners: An iPad Air
  • 3 Round Event winners: a £100 gift card to spend at the ESPNscrum shop. Tie: In the event of two teams finishing level on points, the Promoter will use tries scored and then assists scored to determine a winning team. In the event of both of these additional factors also being tied, then the team that was entered first into the competition will be deemed the winner.
    b. Prize Notification: Winners will be notified via email sent within 72 (seventy-two) hours following the end of the Promotion Period. It is the sole responsibility of the entrant to notify the ESPN during the Promotion Period if his or her e-mail address has changed. To do so, click on the "Contact Us" link on the Website, then follow the instructions. All winners are required to co-operate with ESPN and the Promoter to publicise their win as ESPN deems appropriate. Failure to comply with this rule may result in disqualification of the entry. Prizes will be awarded in accordance with the details set out above and in the Prize Page , as amended from time to time.
    c. Substitution; Taxes. No cash or other prize substitution, assignment or transfer of prizes permitted, except at ESPN and/or the Promoter's sole discretion due to prize unavailability. ESPN and/or the Promoter reserve the right to substitute a prize with one of comparable value or greater value. THE WINNER IS SOLELY RESPONSIBLE FOR ALL LOCAL, FEDERAL AND STATE TAXES ASSOCIATED WITH THE RECEIPT OR USE OF ANY PRIZE. Prizes awarded in the form of gift cards can only be used for future purchases at the location stated on the gift card. Gift cards are NOT redeemable/exchangeable for cash. Other restrictions may apply.
    d. Prize Delivery. Prize winners should allow up to 28 days following confirmation to receive their prize.
    e. No Warranty. Entrants acknowledge that the Promoter and each of its respective agencies or related companies have not made nor are in any manner responsible for any warranty, representation or guarantee, express or implied, in fact or in law, relative to any prize, including but not limited to its quality.
    f. Eligibility. Only Entrants who reside in countries where the Game is not prohibited or restricted by law will be eligible to win a prize.

    12. ENTRY ERRORS/NO RETURN OF ENTRIES; DISPUTES. Neither ESPN nor the Promoter are responsible for lost, late, incomplete, damaged, stolen, invalid, unintelligible or misdirected entries, which will be disqualified. Neither ESPN nor the Promoter are responsible for any unavailability of or interruptions to any service or equipment used in connection with the Game, including, without limitation, (1) interruptions to any network, server, Internet, website, telephone, satellite, computer or other connections (2) failures of any telephone, satellite, hardware, software or other equipment, (3) garbled, misdirected or jumbled transmissions, or traffic congestion, or (4) other errors of any kind, whether human, technical, mechanical or electronic, or (5) the incorrect or inaccurate capture of entry or other information or the failure to capture any such information. Once submitted, entries become the sole property of ESPN and the Promoter and will not be acknowledged or returned. The promoter's computer record of the entry will be considered to be the official entry. In the event of a dispute as to any entry, the authorized account holder of the email address used to register will be deemed to be the registrant. Potential winners may be required to show proof of identification. Either ESPN or the Promoter may require that the potential winner provide proof that he/she is the authorized account holder of the e-mail address and/or password associated with the winning entry. A potential winner will be disqualified and an alternate potential winner will be selected (i.e., the next highest scorer) if he/she does not comply with these rules (or is otherwise determined to be ineligible). ESPN and the Promoters accept no responsibility whatsoever for anything that may be published on a Private League bulletin board.

    13. PRIZE CONFIRMATION AND ACCEPTANCE. If no response is received after the Promoter has made reasonable efforts to make contact and within a reasonable period of time, or a winner declines to accept the prize, the Promoter reserves the right to withdraw prize entitlement and award the prize to the next highest scorer. Any prize which is returned or cannot be delivered may be used for another competition or given to charity. Neither the Promoter nor ESPN will have any responsibility to anyone who has not responded. Winning a prize is contingent upon fulfilling all requirements set forth herein. Winners are solely responsible for any and all expenses, relative to participation in the Game (including acceptance of any prize) not specified herein.

    14. PUBLICITY RELEASE. As a condition of receiving a prize, potential winners may be required to complete, sign and return a written release form and, except where prohibited, a publicity release. Except where prohibited, participation in the Game constitutes winner's consent to ESPN's and the Promoter's, and any of their respective agents' use of winner's name, likeness, voice, opinions and biographical information for publicity, advertising, trade or promotional purposes in any media or manner, now known or hereafter devised, worldwide, without further payment, consideration, notice or approval.

    15. CONDITIONS OF PARTICIPATION. Participation constitutes entrant's full and unconditional agreement to these Terms and Conditions and to the Promoter's decisions. The decisions of the Promoter in regards to all matters of the Game are final and binding.

    16. CANCELLATION OR DISQUALIFICATION.
    a. ESPN and the Promoter reserve the right, in their sole discretion, to modify, cancel, terminate, and/or suspend the Game and to disqualify any individual who tampers with the entry process, violates these Terms and Conditions, or acts in a disruptive or unsportsmanlike manner which contravenes the spirit of the Game. Without limiting the foregoing, ESPN and/or the Promoter may lock out an Entrant who, in their sole judgment, has been disqualified, has questionable eligibility or is otherwise ineligible to enter.
    b. Without limiting the foregoing, ESPN and/or the Promoter may modify, cancel, terminate, and/or suspend the Game if, in the sole opinion of the Promoter and/or ESPN, an incident of any kind occurs to corrupt or impair the administration, security, integrity, fairness or play (as intended) of the Game, including without limitation: (a) viruses, bugs, unauthorized human intervention, fraud or technical failure; or (b) earthquake, flood, fire, storm or other natural disaster, act of God; or (c) labour controversy or threat thereof, civil disturbance or commotion, disruption of the public markets, war or armed conflict (whether or not officially declared). In the event that the Autumn Internationals is postponed, terminated early, or cancelled for any reason (such as a strike or lockout), ESPN and/or the Promoter reserve the right to award prizes based on scores at the time the tournament is disrupted, or to cancel, modify or suspend the Game at its discretion. In the event of a cancellation or termination by ESPN or the Promoter, the Entrant who has accumulated the highest point total (and who wins any pending tiebreakers) at the time of any said action will be awarded the prizes, or the prizes will be awarded in such other manner deemed fair and appropriate by the Promoter.

    17. GAMBLING PROHIBITION. This Promotion is strictly for entertainment purposes and may not be used in connection with any form of gambling.

    18. LIMITATIONS OF LIABILITY ESPN. and the Promoter do not make any representation, warranty or guarantee, express or implied, relating to the Game or prizes, and are not responsible for: (1) any incorrect or inaccurate information, whether caused by entrants, printing errors or by any of the equipment, hardware, software or programming associated or used with the Game; (2) technical errors, defects, delays or failures of any kind, including without limitation malfunctions, interruptions or disconnections in communications lines, Internet or website access, hardware or software; (3) digital or electronic disruptions, e.g., viruses; (4) unauthorized human intervention, e.g., hacking; (5) technical or human error which may occur in connection with any aspect of the Promotion; (6) any injury or damage to persons or property which may be caused, directly or indirectly, in whole or in part, from entrant's participation in the Promotion, access to, copying or downloading materials from the Website or any other website, or receipt or use of any prize. Entrants' legal rights as consumers are not affected.

    19. EMAIL SAFETY. In the event that ESPN wishes to contact Entrants in connection with their entries, contact will be via an email ending in 'espn.com' or by phone with a follow up e-mail. Any email which appears to come from ESPN but using a different ending (e.g. hotmail.com, yahoo.com etc) should be treated with suspicion and forwarded to ESPN Customer Services at feedback@espn.co.uk Entrants should NOT respond or act on any e-mail if they are not sure that it comes from ESPN or from the Promoter.

    20. WINNERS LISTS; COPYRIGHT. For information regarding the names of the winner(s) send a stamped addressed envelope to the Customer Services address at ESPN Sports Media Limited, 3 Queen Caroline Street. London W6 9PE, quoting "Winners List" and the name of the competition. The rules, point structure and assist awards scheme are all the copyright of the Promoter. No information may be reproduced in any format without prior written consent from the Promoter. Fantasy League is a registered trademark and cannot be used without the express permission of the Promoter.

    21. DISPUTES/CHOICE OF LAW. The laws of England apply and any disputes will be dealt with in the English country courts only.

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